Okay, several questions, starting with the app-related ones!
Just to be clear, in the abilities/class section we SHOULD list what class the character would be classified for in-game stuff even if they're keeping canon powers, correct? As in, "character X is keeping his canon powers (which are blah blah blah...) and therefore he would be considered class Y" sort of thing.
For the first person sample, what's considered acceptable? You mention the possibility of linking something, do you mean linking a sample thread? And if so, what sort of things qualify? (e.g. would threads/posts of the character from the same canon point but in a different game setting be fine, or do you want something more setting-specific?)
For the third person sample, if a prompt is chosen that might involve interaction with another character/NPC (such as prompts C, D, possibly A...) is it fine to write said character into it as needed? Obviously the focus is on the character being apped, but dancing around the issue of trying to avoid having anything dialogue-wise or such from the other party in such a scenario can be tedious.
...anyway, on to game-related questions!
In the setting page, mention is made of different areas' attitudes towards the Dragonsworn. Obviously, when decked out in their livery/regalia/uniform/whatever, it's clear who belongs to who, but if a character wanted to suit up in some plain old generic clothes and pretend to be just another guy on the street, is that possible? Or do people have a means of detecting the Dragonsworn despite that?
The premise and other various infoposts make references to things like "once you've been sworn in..." and so on; is this an actual event that occurs to characters upon arrival, or just a fancy way of saying "upon being conscripted whether you like it or not"?
Here's a weird technical question: I'm unfamiliar with Warcraft game mechanics, but in most fantasy videogames, different kinds of magic elements/spells are more or less effective against (or can be combined with) the various other elements/spells. For example, water beats fire, or fire and lightning can be combined for a combo spell, or so on like that. Given the variety of canons characters may be pulled from and that each setting treats these things a little differently (Suikoden for example has five elements that go in a rock-paper-scissors style circle of effectiveness) is there/will there be any guide to how the setting-native things work? Or is that a moot point/will it be generally assumed that anything too different is flat out incompatible?
no subject
Just to be clear, in the abilities/class section we SHOULD list what class the character would be classified for in-game stuff even if they're keeping canon powers, correct? As in, "character X is keeping his canon powers (which are blah blah blah...) and therefore he would be considered class Y" sort of thing.
For the first person sample, what's considered acceptable? You mention the possibility of linking something, do you mean linking a sample thread? And if so, what sort of things qualify? (e.g. would threads/posts of the character from the same canon point but in a different game setting be fine, or do you want something more setting-specific?)
For the third person sample, if a prompt is chosen that might involve interaction with another character/NPC (such as prompts C, D, possibly A...) is it fine to write said character into it as needed? Obviously the focus is on the character being apped, but dancing around the issue of trying to avoid having anything dialogue-wise or such from the other party in such a scenario can be tedious.
...anyway, on to game-related questions!
In the setting page, mention is made of different areas' attitudes towards the Dragonsworn. Obviously, when decked out in their livery/regalia/uniform/whatever, it's clear who belongs to who, but if a character wanted to suit up in some plain old generic clothes and pretend to be just another guy on the street, is that possible? Or do people have a means of detecting the Dragonsworn despite that?
The premise and other various infoposts make references to things like "once you've been sworn in..." and so on; is this an actual event that occurs to characters upon arrival, or just a fancy way of saying "upon being conscripted whether you like it or not"?
Here's a weird technical question: I'm unfamiliar with Warcraft game mechanics, but in most fantasy videogames, different kinds of magic elements/spells are more or less effective against (or can be combined with) the various other elements/spells. For example, water beats fire, or fire and lightning can be combined for a combo spell, or so on like that. Given the variety of canons characters may be pulled from and that each setting treats these things a little differently (Suikoden for example has five elements that go in a rock-paper-scissors style circle of effectiveness) is there/will there be any guide to how the setting-native things work? Or is that a moot point/will it be generally assumed that anything too different is flat out incompatible?
...obviously I think too much. >_>