Entry tags:
Player Plot Request
INFORMATION
I want to start a plot!
Great! The good news is that not all player plots need to be approved by moderators! A few things that might require moderator permission include:
- Pre-planned major sanctum destruction
- An event that will affect a large number (10 or greater) characters
- A plot including one of the forbidden races in the bestiary
- A plot using one of the Dragon Aspects or Dragon Mages
- A plot that uses outside villages (Sin'thalas/Ahn'Qiraj/etc) in any way
That's me! What do I do next?
If you wish to propose a larger plot, please fill out the form below! If you are reporting Sanctum damage or Dragon NPC death, then simply comment without using the form and we'll let the community know with the next mod report! We will also comment with any consequences for your character.
Great! The good news is that not all player plots need to be approved by moderators! A few things that might require moderator permission include:
- Pre-planned major sanctum destruction
- An event that will affect a large number (10 or greater) characters
- A plot including one of the forbidden races in the bestiary
- A plot using one of the Dragon Aspects or Dragon Mages
- A plot that uses outside villages (Sin'thalas/Ahn'Qiraj/etc) in any way
That's me! What do I do next?
If you wish to propose a larger plot, please fill out the form below! If you are reporting Sanctum damage or Dragon NPC death, then simply comment without using the form and we'll let the community know with the next mod report! We will also comment with any consequences for your character.
FINALLY GETTING THIS UP
Desired Time Slot: August 25-September 1, or September 1-8
Who: The Red Flight, primarily. Potential support from Green, and they won't turn away anyone who shows up.
What: Having seen refugees fleeing Suramar, Mar has proposed the Red Flight go and delay any demons from attacking what remains of the refugees, and try and aid said refugees. They're a bit late to the game, but hunting Suramar for survivors and engaging local demons in battle are still on the list. Plus finding the refugees and getting them to safety can potentially still happen. Also potentially dragons, which are still in retreat.
Any Complications?: Suramar is already wrecked... it might be nice if they had to get into a significant but manageable fight that helps bring them together. Also, Mar is going to know pretty much exactly what happened there when he sees that whole "line of fire scouring the battlefield" thing; Deathwing may at some point take note of the fact that someone out there is pretty much 100% aware of his present and future shenanigans.
Anything else?: We'll cheerfully take any curveballs you throw at us from this!
no subject
Lo and behold, champions! Your presence near Suramar's magical barriers have stirred the ire of the beast overseeing the Legion troops in the area. Previously alerted to Dragonsworn presence by Maridian's journey near Suramar's borders, he has prepared for your eventual arrival and has stationed a Felhound pack to guard the easy access entrance. Said pack will pick up on any Dragonsworn within a 3 mile radius due to the magic residing within them, guaranteeing an attack on arrival. Stealth will NOT work -- these five beasts will need to be taken down with brute strength. Magic users (and elves in particular) beware. This pack is obviously meant to cripple anyone foolish enough to approach the area, and will take much of the Dragonsworn's strength.
Should the Dragonsworn pursuit their target, they will find (in addition to several waves of imps, commanded by a Satyr that will need to be dealt with first) that inner Suramar is unreachable without the assistance of another dragon. The burning and charred ground is unstable, and gives away to pits of fel fire at inopportune times. It would be impracitle to do anything but fly over the chasm that separates the group from the main courtyard of Suramar. However, they will also find an injured Red Dragon, still alive but barely breathing. A choice will need to be made -- put the beast down peacefully, or attempt to transport it back to the Red Dragonshrine. The choice is your's champions.
We advise that this plot be held on the later end of September's first week, due to Qilby's attempts to be the resident Troll Whisperer. It will make NPC replies (w/ the red dragon in particular) much quicker.